![]() Please also check the different menu options available with the application on your system. Further details are in the help tutorials but we're just warning you now in case you're impatient and can't understand why you're not immediately getting sounds.Ģ) The Main Help page in SuperCollider gives some immediate key commands and should be enough to help you start navigating the help system. When using SC (SuperCollider) from within the developer environment SC Lang, the SC Server is used automatically for sound synthesis as long as it's turned on! This is accomplished by pressing the 'Boot' button on a Server graphic or running the code s.boot. You can use both of these or one or the other. Some immediate comments:ġ) SuperCollider is really two applications: a sound synthesiser (the Server), and a programming language (the Lang) with its own developer environment. The exact details of using the SuperCollider environment will depend on your platform. Within the SuperCollider application directory you will find a Help directory containing HTML files which you can browse in a web browser or within SuperCollider itself. There are many good resources available for learning SuperCollider, with up to date links from the site listed above, including links to forums and mailing lists. This README is a first help for anyone new to SuperCollider. It is used by musicians, scientists, and artists working with sound. ![]() ![]() It is now an open source GPL'd project maintained and developed by James and various others. SuperCollider was written by James McCartney () over a period of many years. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server. SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition.
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